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RTV is being abused against T6 cades


Laces115
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Yall just mad that you didnt win that round. The reason we rtv ed was not to piss you guys off, but because zombies had zero chance of even hitting the cade. The zombie team was just wasting time. Plus that bullshit supply spot needs to be removed. That was a part of it too. Legit ALMOST THE ENTIRE ZOMBIE TEAM RTV ED because they were bored and thought that it would have been a cheap win. I think that if the 90% of the server is not having fun yet the other 10% is having fun just because they are getting points, then rtv should be used. People wanted to just get out of the map. The server wasn't enjoying their time. Plus there is barely any time that the rtv vote actually does pass. Its fine how it is rn.

Edited by F00L
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That supply spot has been in the map since it was added. Out of 15 supply spots in total on that map, one happened to spawn there. RTV is NOT meant to be used to stop a human team from winning. Typically that room only unlocks on the 3rd wave, however someone deliberately went on the zombie team to open that place for humans. Everyone had the chance to go there, so why should the people who made it to the room suffer for people who didn't?

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Wave 1.. almost everybody (70 some odd players)

 The humans that made it into the teleporter without zombies camping it made it up to a building that even without the supply crate...using Aegis barricade boards / Junk packs / turrets can already win... And farm points the entire time.... 

Based on that.. A supply crate inside that building applying damage reduction to props AND supplying them with near infinite props to block a doorway at the end of a very long hallway that zombies HAVE To walk in a straight line to get to is overpowered and literally guarantees a win as long as humans make it to the spot.. Zombies couldn't make it to the cade WITH multiple shades.. Then when we had a spawn point on the roof something happened and prevented ANY zombies from spawning in the air ...

So zombies had to go back down the hallway..

Edit: Tier 6 on wave 1. 4 and half straight waves of death

Pho had amassed over 5000 point profit.. The others who bought t6 weapons had also amassed over 2k profit with 1k being the average. They had a TON of props WITH nail bots due to supply crate being in same building.. Even without tier 6 weapons.. Zombies wouldn't be able to make it to the cade to even damage it.. 

 

 

THAT BEING SAID.. RTV is there mainly to bypass broken maps and the like.. Using it to skip a map just because humans have a barricade and are making lots of points is not how we solve the problem.

It is because abuse of certain features on HG have had them removed/twinked so they cannot be used as intended anymore... It doesn't matter if RTV never passes or not.. All it takes is ONE time.

Edited by Wonderland
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Perhaps replace RTV with a Giv e Up command ? where 90% zombie meets true humans auto win or vice versa

*Actually we dont need to replace rtv, just add a Give Up mechanic, natural selection have this feature and it worked very well.

its not fair to RTV in these situations so its better to have a alternarive.

Edited by Kritzinho
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I agree that rtv was abused that map. But that was a very rare case. Considering what you did to rtv % now, you might as well remove it. Cause it just takes one guy to be afk for rtv to not work at all.

Going so apeshit about one rtv is just dumb. You all got mad cause you could not pointfarm longer in that op spot than you could.

The Zomies give up feature sounds good tho. 

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The previous value needed for an rtv to pass was 80%, meaning that not a single human is needed for an RTV to pass if every zombie votes in a T6 cade. This deletes T6 cades if people on the zombie team don't want to play. RTV WAS ABUSED THAT MAP, and because of that, BOTH the map and RTV were changed. There are two arguments; the supply crate and the rtv vote, as such I have removed the supply crate (1/15) location on the top of the map, and increased the rtv thresh-hold to prevent any chance of that occurring on any other map.

Why make the argument about points?  You'd think if I wanted more points I wouldn't afk every 2nd game. 

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